Project Team (left to right)
Kelly Thornton: Project Manager
Zhewen Guan: Marketing Lead, Graphic Designer
AJ Brown: Technical Co-Lead; Videography and Sound Design
David Backer: Technical Co-Lead; Videography and Sound Design
There are several common misconceptions about the the deaf and hard of hearing
community. For example, most people don’t know that some people on the spectrum of hearing loss can’t hear, even with assistive devices. Others, however, choose not to wear them. Some even still wear them but don’t have perfect hearing as a result. Because of that lack of understanding, many assume that working and communicating with the deaf and hard of hearing community is an inherently difficult task that maybe isn’t even worth the effort. In order to help people gain empathy and understanding for those who are deaf and hard of hearing, we plan to produce an immersive virtual reality experience for hearing users to learn that there are different types of hearing loss, as well as effective strategies of communicating with the deaf and hard of hearing community.
Our final project will be an interactive VR experience where the user chooses their actions when interacting with someone on the spectrum of hearing loss. The other part of our experience will place our users in the headspace of someone on the spectrum to gain an understanding of what it is like to experience different forms of hearing loss. The goal is to have our users develop an understanding of proper ways to interact with people on the spectrum of hearing loss. There are many factors to take in while interacting with a person who is deaf or hard of hearing. If those factors become more well known, hearing people will have a better understanding about interacting with people who are deaf or hard of hearing.